Compare the performance of Single Source Shortest Paths using Greedy method when the graph is represented by adjacency matrix and adjacency lists.
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <time.h>
#define MAX 1000
#define INF 999999
// ---------- For Adjacency Matrix ----------
int adjMatrix[MAX][MAX];
// ---------- For Adjacency List ----------
struct Node {
int vertex;
int weight;
struct Node* next;
};
struct Node* adjList[MAX];
// ---------- Utility ----------
void addEdgeMatrix(int u, int v, int w) {
adjMatrix[u][v] = w;
adjMatrix[v][u] = w;
}
void addEdgeList(int u, int v, int w) {
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->vertex = v;
newNode->weight = w;
newNode->next = adjList[u];
adjList[u] = newNode;
// For undirected graph
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->vertex = u;
newNode->weight = w;
newNode->next = adjList[v];
adjList[v] = newNode;
}
// ---------- Dijkstra using Matrix ----------
void dijkstraMatrix(int n, int src) {
int dist[n], visited[n];
for (int i = 0; i < n; i++) {
dist[i] = INF;
visited[i] = 0;
}
dist[src] = 0;
for (int count = 0; count < n - 1; count++) {
int min = INF, u;
for (int i = 0; i < n; i++)
if (!visited[i] && dist[i] < min)
min = dist[i], u = i;
visited[u] = 1;
for (int v = 0; v < n; v++)
if (!visited[v] && adjMatrix[u][v] && dist[u] + adjMatrix[u][v] < dist[v])
dist[v] = dist[u] + adjMatrix[u][v];
}
}
// ---------- Dijkstra using List ----------
void dijkstraList(int n, int src) {
int dist[n], visited[n];
for (int i = 0; i < n; i++) {
dist[i] = INF;
visited[i] = 0;
}
dist[src] = 0;
for (int count = 0; count < n - 1; count++) {
int min = INF, u;
for (int i = 0; i < n; i++)
if (!visited[i] && dist[i] < min)
min = dist[i], u = i;
visited[u] = 1;
struct Node* temp = adjList[u];
while (temp) {
int v = temp->vertex;
int weight = temp->weight;
if (!visited[v] && dist[u] + weight < dist[v])
dist[v] = dist[u] + weight;
temp = temp->next;
}
}
}
// ---------- Random Graph Generator ----------
void generateGraph(int n, int edges) {
for (int i = 0; i < n; i++) {
adjList[i] = NULL;
for (int j = 0; j < n; j++) adjMatrix[i][j] = 0;
}
int u, v, w;
for (int i = 0; i < edges; i++) {
u = rand() % n;
v = rand() % n;
if (u != v && adjMatrix[u][v] == 0) {
w = rand() % 100 + 1;
addEdgeMatrix(u, v, w);
addEdgeList(u, v, w);
} else i--;
}
}
// ---------- Main ----------
int main() {
srand(time(NULL));
int vertices = 1000;
int edges = 3000;
generateGraph(vertices, edges);
clock_t start, end;
double timeMat, timeList;
start = clock();
dijkstraMatrix(vertices, 0);
end = clock();
timeMat = ((double)(end - start)) / CLOCKS_PER_SEC * 1000;
start = clock();
dijkstraList(vertices, 0);
end = clock();
timeList = ((double)(end - start)) / CLOCKS_PER_SEC * 1000;
printf("Vertices: %d, Edges: %d\n", vertices, edges);
printf("Time using Adjacency Matrix: %.2f ms\n", timeMat);
printf("Time using Adjacency List: %.2f ms\n", timeList);
return 0;
}
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